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Posted By: AmnesiacIn the book, at the beginning of the advancement section, it brings up tests with an obstacle higher than the skill being used. My question is whether or not those tests count towards the skill being advanced, -without- Artha being spent. I would tend to think no, because the test would outright fail, so I would assume the dice just wouldn't be rolled to begin with. Is this assumption correct?It depends. Perception, Steel, Sorcery, and Natural Magic are all open-ended rolls, so you can still succeed against Obs higher than your dice pool. Also, you could roll, see if you get close to the Ob, then spend some Fate to open-end the dice. So there's still ways you could beat the Ob after the dice are rolled. Also, you should roll for the purposes of Let It Ride - there's always the chance that your failure could turn into a success later in the conflict, provided your intent doesn't change.
Posted By: AmnesiacAlso, I'll be taking a trait that adds +1D to Stealthy. Is this added to the baseline skill, changing it from 4 to 5, or is it just an extra die that is rolled along with the baseline skill? I ask because it will affect how many and what type of tests are needed to advance the skill.It's not counted as part of the skill exponent. The nice thing about that is, you can choose to play against that Trait, forgo the +1D, and maybe get some Artha for it :).
Posted By: ShaunIt depends. Perception, Steel, Sorcery, and Natural Magic are all open-ended rolls, so you can still succeed against Obs higher than your dice pool. Also, you could roll, see if you get close to the Ob, then spend some Fate to open-end the dice. So there's still ways you could beat the Ob after the dice are rolled. Also, you should roll for the purposes of Let It Ride - there's always the chance that your failure could turn into a success later in the conflict, provided your intent doesn't change.
Unless it's Faith, Resources, Steel or Perception, you still count the test for advancement even if you fail, provided you try.
Babe"For it is permissible to kill if thou wouldst be killed. It is permissible to defend thy life and thy way. But cast out amongst ye he who kills for glory, power, or out of spite, for he is the blemish that will bring about the dark days"
The church of the Red Book worships Thuul, god-creator, son of sun, king of heaven and earth. They might see Sheloh as the hand of Thuul.
Priests see magicians as trying to control the gods. Magicians see priests as backward and superstitious, unable to really control the world.
Posted By: ShaunFaris knows shit about being Gifted. The attitude he takes toward magic and religion is going to be heavily influenced on whatever master he finds.
Posted By: AmnesiacSpeaking of Goomchuks, he's a lot of fun, but he's also a wretched little bastard. I know Shaun and Kristin had wanted to play this BW game a big more heroic than the Deadwood game. If you guys feel like Goomchuks is dicking with the feel of the game too much, let me know, and I'll either change him a bit, or play something else. I don't want to be "that guy."
Posted By: ShaunSo we've got three different revolutions going on
Posted By: RandyPosted By: ShaunSo we've got three different revolutions going on
One man's revolution is another man's insurrection. Sholeh's army is sanctioned to use any means possible to quell insurrection. Good luck!